15 lines
279 B
C#
15 lines
279 B
C#
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using TMPro;
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using UnityEngine;
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public class PlayerJoinCard : MonoBehaviour
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{
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public GameObject playerPreview;
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public int playerNumber;
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public TextMeshProUGUI playerNumberText;
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void Start()
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{
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playerNumberText.text = playerNumber.ToString();
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}
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}
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