Files
Crash-Course/Assets/ObstacleCourse.cs

16 lines
335 B
C#
Raw Normal View History

2025-03-31 18:28:05 -04:00
using UnityEngine;
public class ObstacleCourse : MonoBehaviour
{
public static GameObject playerWon;
void OnTriggerEnter2D(Collider2D collision)
{
if (collision.gameObject.CompareTag("Player"))
{
playerWon = collision.gameObject;
GameManager.Instance.GameOver();
}
}
}