Fix Bug Again

This commit is contained in:
RochesterX
2025-04-20 20:30:39 -04:00
parent ed88b7a378
commit 02f0471e9b
6 changed files with 58 additions and 32 deletions

View File

@@ -1133,7 +1133,7 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1633102601}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.48836005}
m_AnchorMin: {x: 0, y: 0.44999993}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
@@ -4070,9 +4070,16 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 'Needs work:
Reset confirmation'
m_text: "Needs work:\nUser gude in game\\nMore comments on the code?\nReset confirmation\n#Player
Join screen update (clarify map select)\\nSound effects in game\n#Player card
players\nKeep away map\n#Join screen titles\\n#Implement music\n#Mountain music\n#Make
city playable\n#One way platform mountain\\nLeaderboard scaling city obstacle
course\n#Get rid of placeholder start stop obstacle course\\nPlatform friction\nFacing
angle not velocity-based\\nDead player constant velocity\n\nDylan will do:\nFix
Time Left! text\nObstacle course end only works on correct gamemode\\nObstacle
course end for mountain\nCorrect time limits for keep away maps\\nRespawn after
game over (keep away)\nWill try to complete: \nObstacle course flag\nHealth bar
persists after death"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -5236,7 +5243,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: -984, y: -569}
m_AnchoredPosition: {x: -984.00006, y: -569}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1167340110
@@ -5397,7 +5404,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 213491789}
m_Direction: 2
m_Value: 1
m_Size: 0.51163995
m_Size: 0.5500001
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls: