Leaderboard holdtime updates properly now
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@@ -165,7 +165,7 @@ public class GameManager : MonoBehaviour
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return alivePlayers;
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}
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public void UpdatePlayerHoldTime(GameObject player, float holdTime) // Finds each players hold time and updates the leaderboard
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public void UpdatePlayerHoldTime(GameObject player, float holdTime)
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{
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if (playerHoldTimes.ContainsKey(player))
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{
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