Mountain tweaks

This commit is contained in:
RochesterX
2025-04-14 17:11:34 -04:00
parent 179710c4a5
commit 0d6a80982c
20 changed files with 3451 additions and 6654 deletions

View File

@@ -21,7 +21,7 @@ EditorBuildSettings:
path: Assets/Scenes/Other/Keep_Away.unity
guid: e9fc24bb9df988b4196fa7d9969a7515
- enabled: 1
path: Assets/Scenes/(CITY) Keep_Away2.unity
path: Assets/Scenes/[OUTDATED](CITY) Keep_Away2.unity
guid: 5b70a9ceb8960e04584c7d2e13993639
- enabled: 1
path: Assets/Scenes/Other/FerrisWheel.unity
@@ -35,6 +35,12 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Platform3 (MOUNTAIN).unity
guid: a50be2ffc65f5834d8e69669daa4e7e9
- enabled: 1
path: Assets/Scenes/Q2_(CITY) Keep_Away2.unity
guid: 44997f63cfd2045428e6f0640b03150c
- enabled: 1
path: Assets/Scenes/QQ_ObstanceWIP.unity
guid: 02154a1e21aa5014c8672f4e478974cf
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@@ -3,12 +3,12 @@
--- !u!19 &1
Physics2DSettings:
m_ObjectHideFlags: 0
serializedVersion: 5
serializedVersion: 6
m_Gravity: {x: 0, y: -9.81}
m_DefaultMaterial: {fileID: 0}
m_VelocityIterations: 8
m_PositionIterations: 3
m_VelocityThreshold: 1
m_BounceThreshold: 1
m_MaxLinearCorrection: 0.2
m_MaxAngularCorrection: 8
m_MaxTranslationSpeed: 100
@@ -19,6 +19,7 @@ Physics2DSettings:
m_LinearSleepTolerance: 0.01
m_AngularSleepTolerance: 2
m_DefaultContactOffset: 0.01
m_ContactThreshold: 0
m_JobOptions:
serializedVersion: 2
useMultithreading: 0
@@ -39,18 +40,17 @@ Physics2DSettings:
m_IslandSolverBodiesPerJob: 50
m_IslandSolverContactsPerJob: 50
m_SimulationMode: 0
m_SimulationLayers:
serializedVersion: 2
m_Bits: 4294967295
m_MaxSubStepCount: 4
m_MinSubStepFPS: 30
m_UseSubStepping: 0
m_UseSubStepContacts: 0
m_QueriesHitTriggers: 1
m_QueriesStartInColliders: 1
m_CallbacksOnDisable: 1
m_ReuseCollisionCallbacks: 1
m_AutoSyncTransforms: 0
m_AlwaysShowColliders: 0
m_ShowColliderSleep: 1
m_ShowColliderContacts: 0
m_ShowColliderAABB: 0
m_ContactArrowScale: 0.2
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
m_GizmoOptions: 10
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

View File

@@ -22,8 +22,8 @@ TagManager:
- Platformer Ground
- HealthBar
- Interactable UI
-
-
- Player
- Hat
-
-
-