From 2343ef209139653d30bb57016aaa724035ce7696 Mon Sep 17 00:00:00 2001 From: RochesterX Date: Sat, 29 Mar 2025 15:18:27 -0400 Subject: [PATCH] Update hat movement --- Assets/Old/Hub/HubManager.cs | 1 + Assets/Prefabs/Bones.prefab | 38 +- Assets/Prefabs/Game Manager.prefab | 338 ++++++++- Assets/Prefabs/Map Button.prefab | 4 +- Assets/Prefabs/Mode Button.prefab | 4 +- Assets/Prefabs/Player Select.prefab | 18 +- Assets/Scenes/Platformer With Headroom.unity | 736 +++++++++++-------- Assets/Scripts/Game/GameManager.cs | 2 +- Assets/Scripts/Game/HatRespawn.cs | 6 +- Assets/Scripts/Player/UseItem.cs | 22 +- ProjectSettings/TagManager.asset | 2 +- 11 files changed, 835 insertions(+), 336 deletions(-) diff --git a/Assets/Old/Hub/HubManager.cs b/Assets/Old/Hub/HubManager.cs index a381369..bf6a39c 100644 --- a/Assets/Old/Hub/HubManager.cs +++ b/Assets/Old/Hub/HubManager.cs @@ -80,6 +80,7 @@ public class HubManager : MonoBehaviour private void ChangeGameButtonsInteractability(bool interactable) { + gameButtonsParent.transform.parent.gameObject.SetActive(interactable); foreach (Transform button in gameButtonsParent.transform) { button.GetComponent