diff --git a/Assets/Scenes/ObstanceWIP.unity b/Assets/Scenes/ObstanceWIP.unity index fad01e2..d572cd5 100644 --- a/Assets/Scenes/ObstanceWIP.unity +++ b/Assets/Scenes/ObstanceWIP.unity @@ -4338,7 +4338,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.x - value: -36.46 + value: -52.3 + objectReference: {fileID: 0} + - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + propertyPath: m_LocalPosition.y + value: 0.4 objectReference: {fileID: 0} - target: {fileID: 4574121314412120296, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_Size.x @@ -4462,6 +4466,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 1133819049} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 1133819050} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!1 &1133819046 stripped GameObject: @@ -4497,6 +4504,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &1133819050 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133819048} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1164411982 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Platform3 (MOUNTAIN).unity b/Assets/Scenes/Platform3 (MOUNTAIN).unity index 83cf738..c73ed19 100644 --- a/Assets/Scenes/Platform3 (MOUNTAIN).unity +++ b/Assets/Scenes/Platform3 (MOUNTAIN).unity @@ -1093,6 +1093,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 514716509} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 514716510} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!223 &447660837 stripped Canvas: @@ -1236,6 +1239,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &514716510 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 514716508} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &547927776 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Platformer With Headroom.unity b/Assets/Scenes/Platformer With Headroom.unity index d21574f..42303a9 100644 --- a/Assets/Scenes/Platformer With Headroom.unity +++ b/Assets/Scenes/Platformer With Headroom.unity @@ -4773,6 +4773,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 6442071445436727406} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 6442071445436727407} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!1 &6442071445436727403 stripped GameObject: @@ -4808,6 +4811,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &6442071445436727407 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6442071445436727405} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &8682934954266721942 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Q2_(CITY) Keep_Away2.unity b/Assets/Scenes/Q2_(CITY) Keep_Away2.unity index 0bedd04..6fd57d1 100644 --- a/Assets/Scenes/Q2_(CITY) Keep_Away2.unity +++ b/Assets/Scenes/Q2_(CITY) Keep_Away2.unity @@ -1131,11 +1131,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.x - value: -5.27 + value: -5.19 objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.y - value: -6.57 + value: -6.61 objectReference: {fileID: 0} - target: {fileID: 4574121314412120296, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_Size.x @@ -1267,6 +1267,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 1095679078} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 1095679079} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!114 &1095679074 stripped MonoBehaviour: @@ -1313,6 +1316,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &1095679079 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1095679077} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &1125342871 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/QQ_ObstanceWIP.unity b/Assets/Scenes/QQ_ObstanceWIP.unity index d73a2d9..1104ccc 100644 --- a/Assets/Scenes/QQ_ObstanceWIP.unity +++ b/Assets/Scenes/QQ_ObstanceWIP.unity @@ -3396,7 +3396,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.x - value: -36.46 + value: -52.95 + objectReference: {fileID: 0} + - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + propertyPath: m_LocalPosition.y + value: 0.43 objectReference: {fileID: 0} - target: {fileID: 4574121314412120296, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_Size.x @@ -3520,6 +3524,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 1133819049} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 1133819050} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!1 &1133819046 stripped GameObject: @@ -3555,6 +3562,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &1133819050 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133819048} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1178732237 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Title Screen.unity b/Assets/Scenes/Title Screen.unity index a07c628..a138764 100644 --- a/Assets/Scenes/Title Screen.unity +++ b/Assets/Scenes/Title Screen.unity @@ -2744,11 +2744,11 @@ MonoBehaviour: players\nKeep away map\n#Join screen titles\n#Implement music\n#Mountain music\n#Make city playable\n#One way platform mountain\nLeaderboard scaling city obstacle course\n#Get rid of placeholder start stop obstacle course\nPlatform friction\nFacing - angle not velocity-based\nDead player constant velocity\n\nDylan will do:\n#Fix - Time Left! text\n#Obstacle course end only works on correct gamemode\n#Obstacle - course end for mountain\n#Correct time limits for keep away maps\n\n*needs help* - Respawn after game over (ALL GAMEMODES)\n\nWill try to complete: \nObstacle course - flag\n#Health bar persists after death\n" + angle not velocity-based\nDead player constant velocity\n\n*needs help* Respawn + after game over (ALL GAMEMODES)\n\nDylan will do:\n#Fix Time Left! text\n#Obstacle + course end only works on correct gamemode\n#Obstacle course end for mountain\n#Correct + time limits for keep away maps \n#Obstacle course flag\n#Health bar persists + after death\n\nCreate white border on hat sprite\n" m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} diff --git a/Assets/Scenes/[OUTDATED](CITY) Keep_Away2.unity b/Assets/Scenes/[OUTDATED](CITY) Keep_Away2.unity index a7db4d8..b841fc1 100644 --- a/Assets/Scenes/[OUTDATED](CITY) Keep_Away2.unity +++ b/Assets/Scenes/[OUTDATED](CITY) Keep_Away2.unity @@ -808,11 +808,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.x - value: 4.47 + value: 4.7 objectReference: {fileID: 0} - target: {fileID: 3280152006050152854, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: m_LocalPosition.y - value: -13.08 + value: -13.5 objectReference: {fileID: 0} - target: {fileID: 4832072825095962115, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} propertyPath: timer @@ -928,6 +928,9 @@ PrefabInstance: - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} insertIndex: -1 addedObject: {fileID: 1095679078} + - targetCorrespondingSourceObject: {fileID: 7624412048159175855, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} + insertIndex: -1 + addedObject: {fileID: 1095679079} m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3} --- !u!114 &1095679074 stripped MonoBehaviour: @@ -974,6 +977,61 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 69fc903d39ac3d24aab4ce7a68dba447, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!212 &1095679079 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1095679077} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -5154189640090123692, guid: 369526320a066164390f850cb941a5d8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.22, y: 2.08} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &1125342871 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Sprites/flag.png b/Assets/Sprites/flag.png new file mode 100644 index 0000000..c7f2d84 Binary files /dev/null and b/Assets/Sprites/flag.png differ diff --git a/Assets/Sprites/flag.png.meta b/Assets/Sprites/flag.png.meta new file mode 100644 index 0000000..245b2e9 --- /dev/null +++ b/Assets/Sprites/flag.png.meta @@ -0,0 +1,155 @@ +fileFormatVersion: 2 +guid: 369526320a066164390f850cb941a5d8 +TextureImporter: + internalIDToNameTable: + - first: + 213: -5154189640090123692 + second: flag_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: flag_0 + rect: + serializedVersion: 2 + x: 69 + y: 22 + width: 122 + height: 208 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 4520e6594d3a878b0800000000000000 + internalID: -5154189640090123692 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: