Better player join animation

This commit is contained in:
RochesterX
2025-03-07 14:26:48 -05:00
parent 096712acc9
commit 314d8e7aba
4 changed files with 413 additions and 21 deletions

View File

@@ -1975,8 +1975,8 @@ MonoBehaviour:
dayFrontClouds: {fileID: 5167713703950484211}
eveningFrontClouds: {fileID: 5130336266710968951}
nightFrontClouds: {fileID: 4842171852287331600}
transitionDuration: 20
cycleDuration: 0
transitionDuration: 5
cycleDuration: 10
--- !u!1 &7578286127223878208
GameObject:
m_ObjectHideFlags: 0

View File

@@ -1831,7 +1831,6 @@ GameObject:
- component: {fileID: 3092004571833081599}
- component: {fileID: 8440686640694911780}
- component: {fileID: 2097378836795367493}
- component: {fileID: 1861797045271797208}
m_Layer: 5
m_Name: Player Box
m_TagString: Untagged
@@ -2033,15 +2032,3 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!225 &1861797045271797208
CanvasGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8481467574557768995}
m_Enabled: 1
m_Alpha: 1
m_Interactable: 1
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0