diff --git a/Assets/Scripts/HealthBarFollow.cs b/Assets/Scripts/HealthBarFollow.cs deleted file mode 100644 index 22efb8a..0000000 --- a/Assets/Scripts/HealthBarFollow.cs +++ /dev/null @@ -1,15 +0,0 @@ -using UnityEngine; - -public class HealthBarFollow : MonoBehaviour -{ - public Transform target; - public Vector3 offset; - - void Update() - { - if (target != null) - { - transform.position = target.position + offset; - } - } -} diff --git a/Assets/Scripts/HealthBarFollow.cs.meta b/Assets/Scripts/HealthBarFollow.cs.meta deleted file mode 100644 index 205af9c..0000000 --- a/Assets/Scripts/HealthBarFollow.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 4bc53792102fa104f98e8374928d0979 \ No newline at end of file diff --git a/Assets/Scripts/PlayerManager.cs b/Assets/Scripts/PlayerManager.cs index 2e2c132..545c9eb 100644 --- a/Assets/Scripts/PlayerManager.cs +++ b/Assets/Scripts/PlayerManager.cs @@ -26,7 +26,7 @@ public class PlayerManager : MonoBehaviour private void OnPlayerJoined(PlayerInput playerInput) { - print("Player joined"); + print("Player joined"); //playerInput.transform.SetParent(transform); DontDestroyOnLoad(playerInput.gameObject);