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serializedVersion: 1 m_State: {fileID: 4390441580030614539} m_Position: {x: 60, y: 80, z: 0} + - serializedVersion: 1 + m_State: {fileID: -5708178649659260609} + m_Position: {x: 60, y: -80, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: - {fileID: 5263795009836994554} m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 80, y: 0, z: 0} + m_AnyStatePosition: {x: 70, y: 0, z: 0} m_EntryPosition: {x: 890, y: 0, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} @@ -206,6 +235,12 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 1 m_Controller: {fileID: 9100000} + - m_Name: Block + m_Type: 9 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 1 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer diff --git a/Assets/Input System/Player Actions.inputactions b/Assets/Input System/Player Actions.inputactions index 6b22971..ab146ae 100644 --- a/Assets/Input System/Player Actions.inputactions +++ b/Assets/Input System/Player Actions.inputactions @@ -40,6 +40,15 @@ "processors": "", "interactions": "", "initialStateCheck": false + }, + { + "name": "Block", + "type": "Button", + "id": "be945856-bd8c-4925-8ed1-0555831d5f61", + "expectedControlType": "", + "processors": "", + "interactions": "", + "initialStateCheck": false } ], "bindings": [ @@ -251,6 +260,28 @@ "action": "Punch", "isComposite": false, "isPartOfComposite": false + }, + { + "name": "", + "id": "de623b7f-b30a-44d6-98ff-64faf7825d8f", + "path": "/q", + "interactions": "", + "processors": "", + "groups": "", + "action": "Block", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "215ac495-a903-4e41-b61a-6d505550788f", + "path": "/rightShoulder", + "interactions": "", + "processors": "", + "groups": "", + "action": "Block", + "isComposite": false, + "isPartOfComposite": false } ] }, diff --git a/Assets/Prefabs/Bones.prefab b/Assets/Prefabs/Bones.prefab index f4073d2..37d5e67 100644 --- a/Assets/Prefabs/Bones.prefab +++ b/Assets/Prefabs/Bones.prefab @@ -298,7 +298,7 @@ Transform: m_GameObject: {fileID: 1648017802882051395} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.33692652, w: -0.94153094} - m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalPosition: {x: -0.0000001937151, y: -0.5000006, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -432,7 +432,7 @@ Transform: m_GameObject: {fileID: 1792259794085692571} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.053876325, w: 0.9985476} - m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalPosition: {x: 0.00000014901161, y: -0.50000036, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -668,7 +668,7 @@ Transform: m_GameObject: {fileID: 3572452013539030063} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} - m_LocalPosition: {x: 0.048, y: 0.001, z: 0} + m_LocalPosition: {x: 0.048000097, y: 0.0010004044, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -942,7 +942,7 @@ Transform: m_GameObject: {fileID: 4053418163071482318} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.074488364, w: 0.9972219} - m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalPosition: {x: 0.0000020861626, y: -0.5000008, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -1345,7 +1345,7 @@ Transform: m_GameObject: {fileID: 5600043765235685887} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.31969908, w: 0.9475191} - m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalPosition: {x: 0.0000038594007, y: -0.50000393, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/Assets/Scripts/AnimationPlayer.cs b/Assets/Scripts/AnimationPlayer.cs index 81e2610..5dbd0cd 100644 --- a/Assets/Scripts/AnimationPlayer.cs +++ b/Assets/Scripts/AnimationPlayer.cs @@ -33,4 +33,9 @@ public class AnimationPlayer : MonoBehaviour { animator.SetTrigger("punch"); } + + public void Block() + { + animator.SetTrigger("Block"); + } } diff --git a/Assets/Scripts/Block.cs b/Assets/Scripts/Block.cs new file mode 100644 index 0000000..fba714d --- /dev/null +++ b/Assets/Scripts/Block.cs @@ -0,0 +1,65 @@ +using UnityEngine; +using UnityEngine.InputSystem; + +[RequireComponent(typeof(PlayerInput))] +[RequireComponent(typeof(Animation))] +public class Block : MonoBehaviour +{ + public bool cancelable = true; + [SerializeField] private BoxCollider2D blockArea; + + private InputActionAsset actions; + private Animation animationComponent; + + private void Start() + { + actions = GetComponent().actions; + animationComponent = GetComponent(); + } + + private void Update() + { + var blockAction = actions.FindAction("Block"); + + if (blockAction.triggered) + { + Debug.Log("Block action triggered!"); + + if (!cancelable) return; + + animationComponent.Play("Block"); + + DisableCancellation(); + ActivateBlockArea(); + } + else + { + DeactivateBlockArea(); + } + } + + public void ActivateBlockArea() + { + blockArea.enabled = true; + } + + public void DeactivateBlockArea() + { + blockArea.enabled = false; + } + + public void DisableCancellation() + { + cancelable = false; + } + + public void EnableCancellation() + { + cancelable = true; + } + + public bool IsBlocking() + { + return blockArea.enabled; + } +} diff --git a/Assets/Scripts/Block.cs.meta b/Assets/Scripts/Block.cs.meta new file mode 100644 index 0000000..48a3bec --- /dev/null +++ b/Assets/Scripts/Block.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c8c9288561905664eade3f6b2634fc6d \ No newline at end of file