Implement Tara Changes

Made platforms prefabs
Implemented platforms in default scene
This commit is contained in:
RochesterX
2025-03-03 11:58:00 -05:00
parent b3928fe076
commit 51fdbe29cc
21 changed files with 1488 additions and 4047 deletions

View File

@@ -11,9 +11,9 @@ public class FallPlatform : MonoBehaviour
void Start()
{
rb = GetComponent<Rigidbody2D>();
rb = transform.parent.GetComponent<Rigidbody2D>();
}
private void OnCollisionEnter2D(Collision2D collision)
private void OnTriggerEnter2D(Collider2D collision)
{
if (!falling && collision.gameObject.CompareTag("Player"))
{

View File

@@ -5,6 +5,10 @@ public class TeleportPlatform : MonoBehaviour
public Vector2 teleportPoint;
//public bool teleportPosition = false;
public string teleportTag;
public string playerTag = "Player";
public bool isPlatform = true;
//private void Start()
//{
@@ -16,12 +20,26 @@ public class TeleportPlatform : MonoBehaviour
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.CompareTag(teleportTag))
if (!isPlatform)
{
transform.position = teleportPoint;
if (TryGetComponent<Rigidbody2D>(out var rb))
if (collision.CompareTag(teleportTag))
{
rb.linearVelocity = Vector2.zero;
transform.position = teleportPoint;
if (TryGetComponent<Rigidbody2D>(out var rb))
{
rb.linearVelocity = Vector2.zero;
}
}
}
else
{
if (collision.CompareTag(playerTag))
{
collision.transform.position = teleportPoint;
if (collision.TryGetComponent<Rigidbody2D>(out var rb))
{
rb.linearVelocity = Vector2.zero;
}
}
}
}