diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index acfc17f..341fabf 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -3,9 +3,6 @@ using UnityEngine; public class GameManager : MonoBehaviour { -<<<<<<< Updated upstream -======= - public void StartGame() { if (gameMode == GameMode.freeForAll) @@ -22,7 +19,6 @@ public class GameManager : MonoBehaviour } } ->>>>>>> Stashed changes public enum GameMode { freeForAll, @@ -46,15 +42,6 @@ public class GameManager : MonoBehaviour } } -<<<<<<< Updated upstream - public void StartGame() - { - if (gameMode == GameMode.freeForAll) - { - // Start free for all game - } - } -======= private void StartKeepAway() { foreach (GameObject player in players) @@ -69,10 +56,4 @@ public class GameManager : MonoBehaviour player.transform.position = spawnPosition; } } - - private void Start() - { - StartGame(); - } ->>>>>>> Stashed changes }