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SetAlpha(eveningBackClouds, 0); + SetAlpha(nightBackClouds, 0); + + SetAlpha(dayFrontClouds, 1); + SetAlpha(eveningFrontClouds, 0); + SetAlpha(nightFrontClouds, 0); + + // Start the cycle + StartCoroutine(DayNightCycleRoutine()); + } + + private IEnumerator DayNightCycleRoutine() + { + while (true) + { + yield return new WaitForSeconds(cycleDuration); + yield return StartCoroutine(FadeTransition( + new SpriteRenderer[] { daySky, dayBackClouds, dayFrontClouds }, + new SpriteRenderer[] { eveningSky, eveningBackClouds, eveningFrontClouds }, + transitionDuration)); + + yield return new WaitForSeconds(cycleDuration); + yield return StartCoroutine(FadeTransition( + new SpriteRenderer[] { eveningSky, eveningBackClouds, eveningFrontClouds }, + new SpriteRenderer[] { nightSky, nightBackClouds, nightFrontClouds }, + transitionDuration)); + + yield return new WaitForSeconds(cycleDuration); + yield return StartCoroutine(FadeTransition( + new SpriteRenderer[] { nightSky, nightBackClouds, 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forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: test 3_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 576 + height: 324 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 1814a3c72781a7e80800000000000000 + internalID: -8180198893175553663 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + test 3_0: -8180198893175553663 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Platformer With Headroom.unity b/Assets/Scenes/Platformer With Headroom.unity index f6effd4..0ea7bab 100644 --- a/Assets/Scenes/Platformer With Headroom.unity +++ b/Assets/Scenes/Platformer With Headroom.unity @@ -193,7 +193,7 @@ Transform: m_GameObject: {fileID: 403318057} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 20} + m_LocalPosition: {x: 0, y: 0, z: 26.01} m_LocalScale: {x: 4, y: 4, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] @@ -455,6 +455,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d6e4006937b044c9ab3de25a7ab68162, type: 3} m_Name: m_EditorClassIdentifier: + maxLives: 3 + currentLives: 0 spawnPosition: {x: 0, y: 20} --- !u!4 &1125946068 Transform: @@ -3778,7 +3780,7 @@ Transform: m_GameObject: {fileID: 1333158431} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 10} + m_LocalPosition: {x: 0, y: 0, z: 7} m_LocalScale: {x: 4, y: 4, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] @@ -7446,7 +7448,7 @@ Transform: m_GameObject: 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