Music implementation, cloud art, and bug fixes

Implemented music
Added cloud tiles
Made players be able to stand on each others' heads
Synced the music and day/night cycle
Added a transition in to the gameplay scene
Fixed blocking while dying bug
This commit is contained in:
RochesterX
2025-03-07 23:32:42 -05:00
parent 3d28357b56
commit 7b4bdd927e
115 changed files with 5516 additions and 1409 deletions

View File

@@ -89,6 +89,9 @@ AnimatorStateTransition:
- m_ConditionMode: 6
m_ConditionEvent: state
m_EventTreshold: 2
- m_ConditionMode: 2
m_ConditionEvent: die
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 2500419510660092995}
m_Solo: 0
@@ -571,6 +574,9 @@ AnimatorStateTransition:
- m_ConditionMode: 7
m_ConditionEvent: state
m_EventTreshold: 2
- m_ConditionMode: 2
m_ConditionEvent: die
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6105423640591385822}
m_Solo: 0
@@ -627,6 +633,9 @@ AnimatorStateTransition:
- m_ConditionMode: 7
m_ConditionEvent: state
m_EventTreshold: 2
- m_ConditionMode: 2
m_ConditionEvent: die
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 4390441580030614539}
m_Solo: 0