Music implementation, cloud art, and bug fixes
Implemented music Added cloud tiles Made players be able to stand on each others' heads Synced the music and day/night cycle Added a transition in to the gameplay scene Fixed blocking while dying bug
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@@ -89,6 +89,9 @@ AnimatorStateTransition:
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- m_ConditionMode: 6
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m_ConditionEvent: state
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m_EventTreshold: 2
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- m_ConditionMode: 2
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m_ConditionEvent: die
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 2500419510660092995}
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m_Solo: 0
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@@ -571,6 +574,9 @@ AnimatorStateTransition:
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- m_ConditionMode: 7
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m_ConditionEvent: state
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m_EventTreshold: 2
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- m_ConditionMode: 2
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m_ConditionEvent: die
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -6105423640591385822}
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m_Solo: 0
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@@ -627,6 +633,9 @@ AnimatorStateTransition:
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- m_ConditionMode: 7
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m_ConditionEvent: state
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m_EventTreshold: 2
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- m_ConditionMode: 2
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m_ConditionEvent: die
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 4390441580030614539}
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m_Solo: 0
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