Music implementation, cloud art, and bug fixes
Implemented music Added cloud tiles Made players be able to stand on each others' heads Synced the music and day/night cycle Added a transition in to the gameplay scene Fixed blocking while dying bug
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@@ -94,7 +94,7 @@ AudioListener:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2927715701766480068}
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m_Enabled: 0
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m_Enabled: 1
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--- !u!114 &1959672341225110449
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -153,6 +153,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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weight: 0.5
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speed: 0.1
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winScene: 0
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--- !u!114 &6667330442232207831
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MonoBehaviour:
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m_ObjectHideFlags: 0
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