Music implementation, cloud art, and bug fixes
Implemented music Added cloud tiles Made players be able to stand on each others' heads Synced the music and day/night cycle Added a transition in to the gameplay scene Fixed blocking while dying bug
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@@ -131,6 +131,10 @@ PrefabInstance:
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propertyPath: m_TargetGraphic
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value:
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objectReference: {fileID: 0}
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- target: {fileID: 777054611832482010, guid: 52622bff9e983494eb206a8735b4dbbf, type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -2424
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objectReference: {fileID: 0}
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- target: {fileID: 1204188658820747641, guid: 52622bff9e983494eb206a8735b4dbbf, type: 3}
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propertyPath: m_AnchorMax.y
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value: 0
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