diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 72eed99..a416099 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -1,8 +1,22 @@ +<<<<<<< Updated upstream using System.Collections.Generic; +======= +using Unity.VisualScripting; +>>>>>>> Stashed changes using UnityEngine; public class GameManager : MonoBehaviour { + public startGame + { + if GameMode = GameMode.freeForAll( + Start freeForAll) + if GameMode = GameMode.freeForAll( + Start freeForAll) + if GameMode = GameMode.freeForAll( + Start freeForAll); + } + public enum GameMode { freeForAll,