This commit is contained in:
RochesterX
2025-04-19 12:59:07 -04:00
parent a769bf506c
commit 954d37e50b
219 changed files with 23519 additions and 465 deletions

View File

@@ -26,10 +26,12 @@ items:
source:
id: DayNightCycle
path: ''
startLine: 5
startLine: 11
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nManages the day-night cycle by transitioning between different sky and cloud sprites.\n"
example: []
syntax:
content: 'public class DayNightCycle : MonoBehaviour'
content.vb: Public Class DayNightCycle Inherits MonoBehaviour
@@ -49,10 +51,12 @@ items:
source:
id: daySky
path: ''
startLine: 7
startLine: 16
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the sky during the day.\n"
example: []
syntax:
content: public SpriteRenderer daySky
return:
@@ -72,10 +76,12 @@ items:
source:
id: eveningSky
path: ''
startLine: 7
startLine: 21
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the sky during the evening.\n"
example: []
syntax:
content: public SpriteRenderer eveningSky
return:
@@ -95,10 +101,12 @@ items:
source:
id: nightSky
path: ''
startLine: 7
startLine: 26
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the sky during the night.\n"
example: []
syntax:
content: public SpriteRenderer nightSky
return:
@@ -118,10 +126,12 @@ items:
source:
id: dayBackClouds
path: ''
startLine: 8
startLine: 31
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the back clouds during the day.\n"
example: []
syntax:
content: public SpriteRenderer dayBackClouds
return:
@@ -141,10 +151,12 @@ items:
source:
id: eveningBackClouds
path: ''
startLine: 8
startLine: 36
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the back clouds during the evening.\n"
example: []
syntax:
content: public SpriteRenderer eveningBackClouds
return:
@@ -164,10 +176,12 @@ items:
source:
id: nightBackClouds
path: ''
startLine: 8
startLine: 41
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the back clouds during the night.\n"
example: []
syntax:
content: public SpriteRenderer nightBackClouds
return:
@@ -187,10 +201,12 @@ items:
source:
id: dayFrontClouds
path: ''
startLine: 9
startLine: 46
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the front clouds during the day.\n"
example: []
syntax:
content: public SpriteRenderer dayFrontClouds
return:
@@ -210,10 +226,12 @@ items:
source:
id: eveningFrontClouds
path: ''
startLine: 9
startLine: 51
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the front clouds during the evening.\n"
example: []
syntax:
content: public SpriteRenderer eveningFrontClouds
return:
@@ -233,10 +251,12 @@ items:
source:
id: nightFrontClouds
path: ''
startLine: 9
startLine: 56
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nSprite representing the front clouds during the night.\n"
example: []
syntax:
content: public SpriteRenderer nightFrontClouds
return:
@@ -256,10 +276,12 @@ items:
source:
id: transitionDuration
path: ''
startLine: 11
startLine: 61
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nDuration of the transition between different phases of the day-night cycle.\n"
example: []
syntax:
content: public float transitionDuration
return:
@@ -279,10 +301,12 @@ items:
source:
id: cycleDuration
path: ''
startLine: 12
startLine: 66
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nDuration of each phase (day, evening, night) before transitioning to the next phase.\n"
example: []
syntax:
content: public float cycleDuration
return: