API
This commit is contained in:
@@ -26,10 +26,12 @@ items:
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source:
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id: DayNightCycle
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path: ''
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startLine: 5
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startLine: 11
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nManages the day-night cycle by transitioning between different sky and cloud sprites.\n"
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example: []
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syntax:
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content: 'public class DayNightCycle : MonoBehaviour'
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content.vb: Public Class DayNightCycle Inherits MonoBehaviour
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@@ -49,10 +51,12 @@ items:
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source:
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id: daySky
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path: ''
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startLine: 7
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startLine: 16
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the sky during the day.\n"
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example: []
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syntax:
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content: public SpriteRenderer daySky
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return:
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@@ -72,10 +76,12 @@ items:
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source:
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id: eveningSky
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path: ''
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startLine: 7
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startLine: 21
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the sky during the evening.\n"
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example: []
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syntax:
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content: public SpriteRenderer eveningSky
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return:
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@@ -95,10 +101,12 @@ items:
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source:
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id: nightSky
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path: ''
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startLine: 7
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startLine: 26
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the sky during the night.\n"
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example: []
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syntax:
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content: public SpriteRenderer nightSky
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return:
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@@ -118,10 +126,12 @@ items:
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source:
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id: dayBackClouds
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path: ''
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startLine: 8
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startLine: 31
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the back clouds during the day.\n"
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example: []
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syntax:
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content: public SpriteRenderer dayBackClouds
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return:
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@@ -141,10 +151,12 @@ items:
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source:
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id: eveningBackClouds
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path: ''
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startLine: 8
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startLine: 36
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the back clouds during the evening.\n"
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example: []
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syntax:
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content: public SpriteRenderer eveningBackClouds
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return:
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@@ -164,10 +176,12 @@ items:
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source:
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id: nightBackClouds
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path: ''
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startLine: 8
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startLine: 41
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the back clouds during the night.\n"
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example: []
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syntax:
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content: public SpriteRenderer nightBackClouds
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return:
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@@ -187,10 +201,12 @@ items:
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source:
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id: dayFrontClouds
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path: ''
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startLine: 9
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startLine: 46
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the front clouds during the day.\n"
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example: []
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syntax:
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content: public SpriteRenderer dayFrontClouds
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return:
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@@ -210,10 +226,12 @@ items:
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source:
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id: eveningFrontClouds
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path: ''
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startLine: 9
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startLine: 51
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the front clouds during the evening.\n"
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example: []
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syntax:
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content: public SpriteRenderer eveningFrontClouds
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return:
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@@ -233,10 +251,12 @@ items:
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source:
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id: nightFrontClouds
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path: ''
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startLine: 9
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startLine: 56
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nSprite representing the front clouds during the night.\n"
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example: []
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syntax:
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content: public SpriteRenderer nightFrontClouds
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return:
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@@ -256,10 +276,12 @@ items:
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source:
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id: transitionDuration
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path: ''
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startLine: 11
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startLine: 61
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nDuration of the transition between different phases of the day-night cycle.\n"
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example: []
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syntax:
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content: public float transitionDuration
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return:
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@@ -279,10 +301,12 @@ items:
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source:
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id: cycleDuration
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path: ''
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startLine: 12
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startLine: 66
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nDuration of each phase (day, evening, night) before transitioning to the next phase.\n"
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example: []
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syntax:
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content: public float cycleDuration
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return:
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