Added User Manual and fixes

Added help button on the title screen with animation. Added User Manual to appear after clicking the button, and vice versa. Added tons of catches to handle unwanted errors.
This commit is contained in:
djkellerman
2025-04-18 02:50:50 -04:00
parent 0838aebf89
commit 9578af346b
8 changed files with 2094 additions and 42 deletions

View File

@@ -52,31 +52,43 @@ public class HubManager : MonoBehaviour
ChangeGameButtonsInteractability(false);
}
private void Update()
private void Update()
{
if (InputSystem.GetDevice<Keyboard>().escapeKey.wasPressedThisFrame)
{
UnloadGameScene();
ChangeGameButtonsInteractability(true);
foreach (GameObject player in GameManager.players.ToList())
if (GameManager.players != null)
{
GameManager.players.Remove(player);
Destroy(player);
foreach (GameObject player in GameManager.players.ToList())
{
GameManager.players.Remove(player);
if (player != null)
{
Destroy(player);
}
}
}
MusicManager.Instance.StartPlaylist("Title Screen");
foreach (Camera camera in FindObjectsByType<Camera>(FindObjectsSortMode.None))
if (MusicManager.Instance != null)
{
camera.enabled = false;
MusicManager.Instance.StartPlaylist("Title Screen");
}
var cameras = FindObjectsByType<Camera>(FindObjectsSortMode.None);
if (cameras != null)
{
foreach (Camera camera in cameras)
{
camera.enabled = false;
}
}
GameManager.players?.Clear();
GameManager.playerColors?.Clear();
if (GameManager.Instance != null)
{
GameManager.Instance.gameOver = false;
}
GameManager.players.Clear();
GameManager.playerColors.Clear();
GameManager.Instance.gameOver = false;
SceneManager.LoadScene("Title Screen");
}
}