added comments and organized project files
This commit is contained in:
30
Assets/Scripts/Game/MovingPlatform.cs
Normal file
30
Assets/Scripts/Game/MovingPlatform.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class MovingPlatform : MonoBehaviour
|
||||
{
|
||||
public Transform platform;
|
||||
public int startPoint;
|
||||
public Transform[] points;
|
||||
public float speed;
|
||||
private int i;
|
||||
|
||||
void Start() // Sets the initial position of the platform
|
||||
{
|
||||
transform.position = points[startPoint].position;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
// If the platform is close to the target point, it starts moving to the next one
|
||||
if (Vector2.Distance(transform.position, points[i].position) < 0.02f)
|
||||
{
|
||||
i++;
|
||||
if (i == points.Length)
|
||||
{
|
||||
i = 0;
|
||||
}
|
||||
}
|
||||
// Moves the platform towards the next point
|
||||
transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user