fixed keep away leaderboard after game over
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@@ -160,7 +160,8 @@ TextureImporter:
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secondaryTextures: []
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spriteCustomMetadata:
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nameFileIdTable: {}
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nameFileIdTable:
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Gradient_0: -6387141827742192153
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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