Finalized health bar and obstacle course code

This commit is contained in:
djkellerman
2025-04-17 23:33:03 -04:00
parent 7f4556853f
commit c2463da317
11 changed files with 1544 additions and 2028 deletions

View File

@@ -42,8 +42,8 @@ public class HealthBarManager : MonoBehaviour
// Subscribe to the player's death and respawn events
var damageable = player.GetComponent<Damageable>();
//damageable.OnPlayerDeath += HandlePlayerDeath;
//damageable.OnPlayerRespawn += HandlePlayerRespawn;
damageable.OnPlayerDeath += HandlePlayerDeath;
damageable.OnPlayerRespawn += HandlePlayerRespawn;
}
}
}
@@ -86,8 +86,8 @@ public class HealthBarManager : MonoBehaviour
{
if (player != null && player.TryGetComponent<Damageable>(out var damageable))
{
//damageable.OnPlayerDeath -= HandlePlayerDeath;
//damageable.OnPlayerRespawn -= HandlePlayerRespawn;
damageable.OnPlayerDeath -= HandlePlayerDeath;
damageable.OnPlayerRespawn -= HandlePlayerRespawn;
}
}
}