Fix broken maps due to bones change
I didn't realize it, but the bones texture was also used for all the placeholder terrain. Oops.
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Assets/Prefabs/Placeholder.prefab.meta
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7
Assets/Prefabs/Placeholder.prefab.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 25989e9cd2d71494a80c228c4747b2fb
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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