Updated bones

Edited sprite to include black borders and rounded edge. Updated all animations to work with new character prefab
This commit is contained in:
djkellerman
2025-04-08 21:31:06 -04:00
parent bc0a70b0cd
commit dbb4324993
9 changed files with 168 additions and 107 deletions

View File

@@ -540,7 +540,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.089, y: -0.714, z: 0}
value: {x: 0, y: -21, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -549,7 +549,16 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.11666667
value: {x: -0.163, y: -0.674, z: 0}
value: {x: 0, y: -20, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.2
value: {x: 0, y: -20, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -558,7 +567,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.48333332
value: {x: -0.163, y: -0.674, z: 0}
value: {x: 0, y: -20, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -567,7 +576,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.71666664
value: {x: -0.089, y: -0.714, z: 0}
value: {x: 0, y: -22, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -1289,7 +1298,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -0.089
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1298,7 +1307,16 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: -0.163
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1307,7 +1325,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.48333332
value: -0.163
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1316,7 +1334,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.71666664
value: -0.089
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1337,7 +1355,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -0.714
value: -21
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1346,7 +1364,16 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: -0.674
value: -20
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.2
value: -20
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1355,7 +1382,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.48333332
value: -0.674
value: -20
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -1364,7 +1391,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.71666664
value: -0.714
value: -22
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -2876,7 +2903,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Torso/Head
path: Torso/Leg R U/Leg R L
classID: 4
script: {fileID: 0}
flags: 0
@@ -2888,7 +2915,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Torso/Head
path: Torso/Leg R U/Leg R L
classID: 4
script: {fileID: 0}
flags: 0
@@ -2900,7 +2927,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Torso/Head
path: Torso/Leg R U/Leg R L
classID: 4
script: {fileID: 0}
flags: 0
@@ -3128,7 +3155,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Torso/Leg R U/Leg R L
path: Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -3140,7 +3167,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Torso/Leg R U/Leg R L
path: Torso/Head
classID: 4
script: {fileID: 0}
flags: 0
@@ -3152,7 +3179,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Torso/Leg R U/Leg R L
path: Torso/Head
classID: 4
script: {fileID: 0}
flags: 0