Make game end work
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@@ -1831,6 +1831,7 @@ GameObject:
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- component: {fileID: 3092004571833081599}
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- component: {fileID: 8440686640694911780}
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- component: {fileID: 2097378836795367493}
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- component: {fileID: 845789397527362766}
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m_Layer: 5
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m_Name: Player Box
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m_TagString: Untagged
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@@ -1856,8 +1857,8 @@ RectTransform:
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- {fileID: 2340586454433308441}
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m_Father: {fileID: 6892066976245176997}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 288}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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@@ -2032,3 +2033,17 @@ Animator:
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!114 &845789397527362766
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8481467574557768995}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 617fdbd52246c4352be58c24aef4fd55, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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target: {fileID: 539213549865726557}
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speed: 5
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