Script reorganization and UseItem created

This commit is contained in:
djkellerman
2025-02-28 13:49:02 -05:00
parent b21efcd1eb
commit f1d9006c94
11 changed files with 138 additions and 137 deletions

View File

@@ -18,7 +18,6 @@ GameObject:
- component: {fileID: 1169583671018505929}
- component: {fileID: 2344147968324054325}
- component: {fileID: 8121950008105218343}
- component: {fileID: 3303109471384786876}
- component: {fileID: 2813634395235005482}
m_Layer: 0
m_Name: Bones
@@ -137,6 +136,7 @@ MonoBehaviour:
force: 200
damage: 0
maxDamage: 1000
healthBar: {fileID: 0}
--- !u!114 &5200627265685207284
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -262,19 +262,6 @@ BoxCollider2D:
m_AutoTiling: 0
m_Size: {x: 0.4505486, y: 1.9437933}
m_EdgeRadius: 0
--- !u!114 &3303109471384786876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1375850422501237868}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 36267595aa66046ac9e2e140190bbc16, type: 3}
m_Name:
m_EditorClassIdentifier:
terminalVelocity: -25
--- !u!114 &2813634395235005482
MonoBehaviour:
m_ObjectHideFlags: 0