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    Class FallPlatform

    This class controls platforms that fall when touched by a player or another platform. The platform will fall after a delay and then reset to its original position.

    Inheritance
    object
    FallPlatform
    Namespace: Game
    Assembly: cs.temp.dll.dll
    Syntax
    public class FallPlatform : MonoBehaviour

    Fields

    fallDelay

    The time (in seconds) before the platform starts falling after being triggered.

    Declaration
    public float fallDelay
    Field Value
    Type Description
    float

    resetDelay

    The time (in seconds) before the platform resets to its original position after falling.

    Declaration
    public float resetDelay
    Field Value
    Type Description
    float
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