### YamlMime:ManagedReference items: - uid: Game.FallPlatform commentId: T:Game.FallPlatform id: FallPlatform parent: Game children: - Game.FallPlatform.fallDelay - Game.FallPlatform.resetDelay langs: - csharp - vb name: FallPlatform nameWithType: FallPlatform fullName: Game.FallPlatform type: Class source: id: FallPlatform path: '' startLine: 1612 assemblies: - cs.temp.dll namespace: Game syntax: content: 'public class FallPlatform : MonoBehaviour' content.vb: Public Class FallPlatform Inherits MonoBehaviour inheritance: - System.Object - uid: Game.FallPlatform.fallDelay commentId: F:Game.FallPlatform.fallDelay id: fallDelay parent: Game.FallPlatform langs: - csharp - vb name: fallDelay nameWithType: FallPlatform.fallDelay fullName: Game.FallPlatform.fallDelay type: Field source: id: fallDelay path: '' startLine: 1614 assemblies: - cs.temp.dll namespace: Game syntax: content: public float fallDelay return: type: System.Single content.vb: Public fallDelay As Single - uid: Game.FallPlatform.resetDelay commentId: F:Game.FallPlatform.resetDelay id: resetDelay parent: Game.FallPlatform langs: - csharp - vb name: resetDelay nameWithType: FallPlatform.resetDelay fullName: Game.FallPlatform.resetDelay type: Field source: id: resetDelay path: '' startLine: 1615 assemblies: - cs.temp.dll namespace: Game syntax: content: public float resetDelay return: type: System.Single content.vb: Public resetDelay As Single references: - uid: Game commentId: N:Game name: Game nameWithType: Game fullName: Game - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: System.Single commentId: T:System.Single parent: System isExternal: true name: float nameWithType: float fullName: float nameWithType.vb: Single fullName.vb: Single name.vb: Single