using UnityEngine;
using Game;
using Music;
using Player;
using UnityEngine.UI;
namespace Game
{
///
/// This class manages the map selection process by setting the selected map
/// based on the active toggle in the toggle group.
///
public class MapSelect : MonoBehaviour
{
///
/// The toggle group containing the map selection toggles.
///
private ToggleGroup maps;
///
/// Initializes the toggle group for map selection.
///
private void Start()
{
maps = GetComponent();
}
///
/// Updates the selected map in the game manager based on the active toggle.
///
private void Update()
{
// Get the currently active toggle and set the selected map
Toggle toggle = maps.GetFirstActiveToggle();
GameManager.map = toggle.name;
}
}
}