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    Namespace Game

    Classes

    DayNightCycle

    EventSystemizer

    FallPlatform

    GameManager

    The GameManager class manages the overall game logic, including game modes, player states, game events, and game-over conditions. It ensures a single instance exists and provides functionality for starting, updating, and ending the game.

    GameManagerHelper

    GameTimer

    HatRespawn

    HealthBarManager

    HubManager

    InfiniteScroll

    LeaderboardManager

    LifeDisplayManager

    MapSelect

    ModeSelect

    MovingPlatform

    ObjectVisibility

    ObstacleCourse

    PlayerCardCreator

    PlayerJoinCard

    RespawnOnTriggerEnter

    TerribleHealthBarScript

    WinScreen

    Enums

    GameManager.GameMode

    Enum representing the different game modes.

    Delegates

    GameManager.GameEvent

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