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    Class PlayerCameraMovement

    This class controls the movement of the camera to follow players during the game. It also handles special behavior for the camera in the win scene.

    Inheritance
    object
    PlayerCameraMovement
    Namespace: Player
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlayerCameraMovement : MonoBehaviour

    Fields

    lowerBound

    The lowest vertical position the camera can move to.

    Declaration
    public float lowerBound
    Field Value
    Type Description
    float

    speed

    The speed at which the camera moves toward the target position.

    Declaration
    public float speed
    Field Value
    Type Description
    float

    staticCamera

    Indicates whether the camera should remain static and not follow players.

    Declaration
    public bool staticCamera
    Field Value
    Type Description
    bool

    weight

    The weight used to blend between the camera's starting position and the players' average position.

    Declaration
    public float weight
    Field Value
    Type Description
    float

    winScene

    Indicates whether the camera is in the win scene mode.

    Declaration
    public bool winScene
    Field Value
    Type Description
    bool

    Methods

    WinScene(GameObject)

    Activates the win scene mode and focuses the camera on the winning player.

    Declaration
    public void WinScene(GameObject player)
    Parameters
    Type Name Description
    GameObject player

    The player who won the game.

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