Enum AnimationPlayer.AnimationState
Represents the different animation states the player can be in.
Namespace: Player
Assembly: cs.temp.dll.dll
Syntax
public enum AnimationPlayer.AnimationState
Fields
| Name | Description |
|---|---|
| Idle | The idle state, when the player is not moving. |
| Jump | The jumping state, when the player is in the air. |
| Run | The running state, when the player is moving quickly. |
| Walk | The walking state, when the player is moving slowly. |