### YamlMime:ManagedReference items: - uid: Global.HealthBarManager commentId: T:Global.HealthBarManager id: HealthBarManager parent: Global children: - Global.HealthBarManager.healthBarPrefab langs: - csharp - vb name: HealthBarManager nameWithType: HealthBarManager fullName: HealthBarManager type: Class source: id: HealthBarManager path: '' startLine: 1307 assemblies: - cs.temp.dll namespace: Global syntax: content: 'public class HealthBarManager : MonoBehaviour' content.vb: Public Class HealthBarManager Inherits MonoBehaviour inheritance: - System.Object - uid: Global.HealthBarManager.healthBarPrefab commentId: F:Global.HealthBarManager.healthBarPrefab id: healthBarPrefab parent: Global.HealthBarManager langs: - csharp - vb name: healthBarPrefab nameWithType: HealthBarManager.healthBarPrefab fullName: HealthBarManager.healthBarPrefab type: Field source: id: healthBarPrefab path: '' startLine: 1309 assemblies: - cs.temp.dll namespace: Global syntax: content: public GameObject healthBarPrefab return: type: Global.GameObject content.vb: Public healthBarPrefab As GameObject references: - uid: Global - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Global.GameObject isExternal: true name: GameObject nameWithType: GameObject fullName: GameObject