### YamlMime:ManagedReference items: - uid: Global.LifeDisplayManager commentId: T:Global.LifeDisplayManager id: LifeDisplayManager parent: Global children: - Global.LifeDisplayManager.HideLifeDisplay - Global.LifeDisplayManager.lifeDisplays - Global.LifeDisplayManager.lifePrefab - Global.LifeDisplayManager.playerPrefab - Global.LifeDisplayManager.players langs: - csharp - vb name: LifeDisplayManager nameWithType: LifeDisplayManager fullName: LifeDisplayManager type: Class source: id: LifeDisplayManager path: '' startLine: 1833 assemblies: - cs.temp.dll namespace: Global syntax: content: 'public class LifeDisplayManager : MonoBehaviour' content.vb: Public Class LifeDisplayManager Inherits MonoBehaviour inheritance: - System.Object - uid: Global.LifeDisplayManager.players commentId: F:Global.LifeDisplayManager.players id: players parent: Global.LifeDisplayManager langs: - csharp - vb name: players nameWithType: LifeDisplayManager.players fullName: LifeDisplayManager.players type: Field source: id: players path: '' startLine: 1835 assemblies: - cs.temp.dll namespace: Global syntax: content: public GameObject players return: type: Global.GameObject content.vb: Public players As GameObject - uid: Global.LifeDisplayManager.playerPrefab commentId: F:Global.LifeDisplayManager.playerPrefab id: playerPrefab parent: Global.LifeDisplayManager langs: - csharp - vb name: playerPrefab nameWithType: LifeDisplayManager.playerPrefab fullName: LifeDisplayManager.playerPrefab type: Field source: id: playerPrefab path: '' startLine: 1836 assemblies: - cs.temp.dll namespace: Global syntax: content: public GameObject playerPrefab return: type: Global.GameObject content.vb: Public playerPrefab As GameObject - uid: Global.LifeDisplayManager.lifePrefab commentId: F:Global.LifeDisplayManager.lifePrefab id: lifePrefab parent: Global.LifeDisplayManager langs: - csharp - vb name: lifePrefab nameWithType: LifeDisplayManager.lifePrefab fullName: LifeDisplayManager.lifePrefab type: Field source: id: lifePrefab path: '' startLine: 1837 assemblies: - cs.temp.dll namespace: Global syntax: content: public GameObject lifePrefab return: type: Global.GameObject content.vb: Public lifePrefab As GameObject - uid: Global.LifeDisplayManager.lifeDisplays commentId: F:Global.LifeDisplayManager.lifeDisplays id: lifeDisplays parent: Global.LifeDisplayManager langs: - csharp - vb name: lifeDisplays nameWithType: LifeDisplayManager.lifeDisplays fullName: LifeDisplayManager.lifeDisplays type: Field source: id: lifeDisplays path: '' startLine: 1838 assemblies: - cs.temp.dll namespace: Global syntax: content: public Dictionary> lifeDisplays return: type: Global.Dictionary{Damageable,List{GameObject}} content.vb: Public lifeDisplays As Dictionary(Of Damageable, List(Of GameObject)) - uid: Global.LifeDisplayManager.HideLifeDisplay commentId: M:Global.LifeDisplayManager.HideLifeDisplay id: HideLifeDisplay parent: Global.LifeDisplayManager langs: - csharp - vb name: HideLifeDisplay() nameWithType: LifeDisplayManager.HideLifeDisplay() fullName: LifeDisplayManager.HideLifeDisplay() type: Method source: id: HideLifeDisplay path: '' startLine: 1870 assemblies: - cs.temp.dll namespace: Global syntax: content: public void HideLifeDisplay() content.vb: Public Sub HideLifeDisplay() overload: Global.LifeDisplayManager.HideLifeDisplay* references: - uid: Global - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Global.GameObject isExternal: true name: GameObject nameWithType: GameObject fullName: GameObject - uid: Global.Dictionary{Damageable,List{GameObject}} commentId: '!:Global.Dictionary{Damageable,List{GameObject}}' definition: Global.Dictionary`2 name: Dictionary> nameWithType: Dictionary> fullName: Dictionary> nameWithType.vb: Dictionary(Of Damageable, List(Of GameObject)) fullName.vb: Dictionary(Of Damageable, List(Of GameObject)) name.vb: Dictionary(Of Damageable, List(Of GameObject)) spec.csharp: - uid: Global.Dictionary`2 name: Dictionary isExternal: true - name: < - uid: Global.Damageable name: Damageable - name: ',' - name: " " - uid: Global.List`1 name: List isExternal: true - name: < - uid: Global.GameObject name: GameObject isExternal: true - name: '>' - name: '>' spec.vb: - uid: Global.Dictionary`2 name: Dictionary isExternal: true - name: ( - name: Of - name: " " - uid: Global.Damageable name: Damageable - name: ',' - name: " " - uid: Global.List`1 name: List isExternal: true - name: ( - name: Of - name: " " - uid: Global.GameObject name: GameObject isExternal: true - name: ) - name: ) - uid: Global.Dictionary`2 isExternal: true name: Dictionary<, > nameWithType: Dictionary<, > fullName: Dictionary<, > nameWithType.vb: Dictionary(Of , ) fullName.vb: Dictionary(Of , ) name.vb: Dictionary(Of , ) spec.csharp: - uid: Global.Dictionary`2 name: Dictionary isExternal: true - name: < - name: '' - name: ',' - name: " " - name: '' - name: '>' spec.vb: - uid: Global.Dictionary`2 name: Dictionary isExternal: true - name: ( - name: Of - name: " " - name: '' - name: ',' - name: " " - name: '' - name: ) - uid: Global.LifeDisplayManager.HideLifeDisplay* commentId: Overload:Global.LifeDisplayManager.HideLifeDisplay name: HideLifeDisplay nameWithType: LifeDisplayManager.HideLifeDisplay fullName: LifeDisplayManager.HideLifeDisplay