### YamlMime:ManagedReference items: - uid: Global.PongBallBehavior commentId: T:Global.PongBallBehavior id: PongBallBehavior parent: Global children: - Global.PongBallBehavior.IncreaseSpeed - Global.PongBallBehavior.resetDelay - Global.PongBallBehavior.score - Global.PongBallBehavior.speed - Global.PongBallBehavior.speedIncrement langs: - csharp - vb name: PongBallBehavior nameWithType: PongBallBehavior fullName: PongBallBehavior type: Class source: id: PongBallBehavior path: '' startLine: 208 assemblies: - cs.temp.dll namespace: Global syntax: content: 'public class PongBallBehavior : MonoBehaviour' content.vb: Public Class PongBallBehavior Inherits MonoBehaviour inheritance: - System.Object - uid: Global.PongBallBehavior.score commentId: F:Global.PongBallBehavior.score id: score parent: Global.PongBallBehavior langs: - csharp - vb name: score nameWithType: PongBallBehavior.score fullName: PongBallBehavior.score type: Field source: id: score path: '' startLine: 210 assemblies: - cs.temp.dll namespace: Global syntax: content: public static Vector2 score return: type: Global.Vector2 content.vb: Public Shared score As Vector2 - uid: Global.PongBallBehavior.speed commentId: F:Global.PongBallBehavior.speed id: speed parent: Global.PongBallBehavior langs: - csharp - vb name: speed nameWithType: PongBallBehavior.speed fullName: PongBallBehavior.speed type: Field source: id: speed path: '' startLine: 212 assemblies: - cs.temp.dll namespace: Global syntax: content: public float speed return: type: System.Single content.vb: Public speed As Single - uid: Global.PongBallBehavior.speedIncrement commentId: F:Global.PongBallBehavior.speedIncrement id: speedIncrement parent: Global.PongBallBehavior langs: - csharp - vb name: speedIncrement nameWithType: PongBallBehavior.speedIncrement fullName: PongBallBehavior.speedIncrement type: Field source: id: speedIncrement path: '' startLine: 213 assemblies: - cs.temp.dll namespace: Global syntax: content: public float speedIncrement return: type: System.Single content.vb: Public speedIncrement As Single - uid: Global.PongBallBehavior.resetDelay commentId: F:Global.PongBallBehavior.resetDelay id: resetDelay parent: Global.PongBallBehavior langs: - csharp - vb name: resetDelay nameWithType: PongBallBehavior.resetDelay fullName: PongBallBehavior.resetDelay type: Field source: id: resetDelay path: '' startLine: 214 assemblies: - cs.temp.dll namespace: Global syntax: content: public float resetDelay return: type: System.Single content.vb: Public resetDelay As Single - uid: Global.PongBallBehavior.IncreaseSpeed commentId: M:Global.PongBallBehavior.IncreaseSpeed id: IncreaseSpeed parent: Global.PongBallBehavior langs: - csharp - vb name: IncreaseSpeed() nameWithType: PongBallBehavior.IncreaseSpeed() fullName: PongBallBehavior.IncreaseSpeed() type: Method source: id: IncreaseSpeed path: '' startLine: 224 assemblies: - cs.temp.dll namespace: Global syntax: content: public void IncreaseSpeed() content.vb: Public Sub IncreaseSpeed() overload: Global.PongBallBehavior.IncreaseSpeed* references: - uid: Global - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Global.Vector2 isExternal: true name: Vector2 nameWithType: Vector2 fullName: Vector2 - uid: System.Single commentId: T:System.Single parent: System isExternal: true name: float nameWithType: float fullName: float nameWithType.vb: Single fullName.vb: Single name.vb: Single - uid: Global.PongBallBehavior.IncreaseSpeed* commentId: Overload:Global.PongBallBehavior.IncreaseSpeed name: IncreaseSpeed nameWithType: PongBallBehavior.IncreaseSpeed fullName: PongBallBehavior.IncreaseSpeed