### YamlMime:ManagedReference items: - uid: Game.HealthBarManager commentId: T:Game.HealthBarManager id: HealthBarManager parent: Game children: - Game.HealthBarManager.healthBarPrefab langs: - csharp - vb name: HealthBarManager nameWithType: HealthBarManager fullName: Game.HealthBarManager type: Class source: id: HealthBarManager path: '' startLine: 1239 assemblies: - cs.temp.dll namespace: Game syntax: content: 'public class HealthBarManager : MonoBehaviour' content.vb: Public Class HealthBarManager Inherits MonoBehaviour inheritance: - System.Object - uid: Game.HealthBarManager.healthBarPrefab commentId: F:Game.HealthBarManager.healthBarPrefab id: healthBarPrefab parent: Game.HealthBarManager langs: - csharp - vb name: healthBarPrefab nameWithType: HealthBarManager.healthBarPrefab fullName: Game.HealthBarManager.healthBarPrefab type: Field source: id: healthBarPrefab path: '' startLine: 1241 assemblies: - cs.temp.dll namespace: Game syntax: content: public GameObject healthBarPrefab return: type: Global.GameObject content.vb: Public healthBarPrefab As GameObject references: - uid: Game commentId: N:Game name: Game nameWithType: Game fullName: Game - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Global.GameObject isExternal: true name: GameObject nameWithType: GameObject fullName: GameObject