### YamlMime:ManagedReference items: - uid: Game.MovingPlatform commentId: T:Game.MovingPlatform id: MovingPlatform parent: Game children: - Game.MovingPlatform.platform - Game.MovingPlatform.points - Game.MovingPlatform.speed - Game.MovingPlatform.startPoint langs: - csharp - vb name: MovingPlatform nameWithType: MovingPlatform fullName: Game.MovingPlatform type: Class source: id: MovingPlatform path: '' startLine: 1021 assemblies: - cs.temp.dll namespace: Game summary: "\nThis class controls a platform that moves between specified points in a loop.\n" example: [] syntax: content: 'public class MovingPlatform : MonoBehaviour' content.vb: Public Class MovingPlatform Inherits MonoBehaviour inheritance: - System.Object - uid: Game.MovingPlatform.platform commentId: F:Game.MovingPlatform.platform id: platform parent: Game.MovingPlatform langs: - csharp - vb name: platform nameWithType: MovingPlatform.platform fullName: Game.MovingPlatform.platform type: Field source: id: platform path: '' startLine: 1026 assemblies: - cs.temp.dll namespace: Game summary: "\nThe platform object that will move.\n" example: [] syntax: content: public Transform platform return: type: Global.Transform content.vb: Public platform As Transform - uid: Game.MovingPlatform.startPoint commentId: F:Game.MovingPlatform.startPoint id: startPoint parent: Game.MovingPlatform langs: - csharp - vb name: startPoint nameWithType: MovingPlatform.startPoint fullName: Game.MovingPlatform.startPoint type: Field source: id: startPoint path: '' startLine: 1031 assemblies: - cs.temp.dll namespace: Game summary: "\nThe index of the starting point for the platform.\n" example: [] syntax: content: public int startPoint return: type: System.Int32 content.vb: Public startPoint As Integer - uid: Game.MovingPlatform.points commentId: F:Game.MovingPlatform.points id: points parent: Game.MovingPlatform langs: - csharp - vb name: points nameWithType: MovingPlatform.points fullName: Game.MovingPlatform.points type: Field source: id: points path: '' startLine: 1036 assemblies: - cs.temp.dll namespace: Game summary: "\nAn array of points that the platform will move between.\n" example: [] syntax: content: public Transform[] points return: type: Global.Transform[] content.vb: Public points As Transform() - uid: Game.MovingPlatform.speed commentId: F:Game.MovingPlatform.speed id: speed parent: Game.MovingPlatform langs: - csharp - vb name: speed nameWithType: MovingPlatform.speed fullName: Game.MovingPlatform.speed type: Field source: id: speed path: '' startLine: 1041 assemblies: - cs.temp.dll namespace: Game summary: "\nThe speed at which the platform moves.\n" example: [] syntax: content: public float speed return: type: System.Single content.vb: Public speed As Single references: - uid: Game commentId: N:Game name: Game nameWithType: Game fullName: Game - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Global.Transform isExternal: true name: Transform nameWithType: Transform fullName: Transform - uid: System.Int32 commentId: T:System.Int32 parent: System isExternal: true name: int nameWithType: int fullName: int nameWithType.vb: Integer fullName.vb: Integer name.vb: Integer - uid: Global.Transform[] isExternal: true name: Transform[] nameWithType: Transform[] fullName: Transform[] nameWithType.vb: Transform() fullName.vb: Transform() name.vb: Transform() spec.csharp: - uid: Global.Transform name: Transform isExternal: true - name: '[' - name: ']' spec.vb: - uid: Global.Transform name: Transform isExternal: true - name: ( - name: ) - uid: System.Single commentId: T:System.Single parent: System isExternal: true name: float nameWithType: float fullName: float nameWithType.vb: Single fullName.vb: Single name.vb: Single