### YamlMime:ManagedReference items: - uid: Music.SoundEffect commentId: T:Music.SoundEffect id: SoundEffect parent: Music children: - Music.SoundEffect.#ctor(System.String,AudioSource) - Music.SoundEffect.audioSource - Music.SoundEffect.name langs: - csharp - vb name: SoundEffect nameWithType: SoundEffect fullName: Music.SoundEffect type: Class source: id: SoundEffect path: '' startLine: 1281 assemblies: - cs.temp.dll namespace: Music summary: "\nRepresents a sound effect, including its name and associated AudioSource.\n" example: [] syntax: content: public class SoundEffect content.vb: Public Class SoundEffect inheritance: - System.Object - uid: Music.SoundEffect.name commentId: F:Music.SoundEffect.name id: name parent: Music.SoundEffect langs: - csharp - vb name: name nameWithType: SoundEffect.name fullName: Music.SoundEffect.name type: Field source: id: name path: '' startLine: 1286 assemblies: - cs.temp.dll namespace: Music summary: "\nThe name of the sound effect.\n" example: [] syntax: content: public string name return: type: System.String content.vb: Public name As String - uid: Music.SoundEffect.audioSource commentId: F:Music.SoundEffect.audioSource id: audioSource parent: Music.SoundEffect langs: - csharp - vb name: audioSource nameWithType: SoundEffect.audioSource fullName: Music.SoundEffect.audioSource type: Field source: id: audioSource path: '' startLine: 1291 assemblies: - cs.temp.dll namespace: Music summary: "\nThe AudioSource component that plays the sound effect.\n" example: [] syntax: content: public AudioSource audioSource return: type: Global.AudioSource content.vb: Public audioSource As AudioSource - uid: Music.SoundEffect.#ctor(System.String,AudioSource) commentId: M:Music.SoundEffect.#ctor(System.String,AudioSource) id: '#ctor(System.String,AudioSource)' parent: Music.SoundEffect langs: - csharp - vb name: SoundEffect(string, AudioSource) nameWithType: SoundEffect.SoundEffect(string, AudioSource) fullName: Music.SoundEffect.SoundEffect(string, AudioSource) type: Constructor source: id: .ctor path: '' startLine: 1298 assemblies: - cs.temp.dll namespace: Music summary: "\nInitializes a new instance of the class.\n" example: [] syntax: content: public SoundEffect(string name, AudioSource audioSource) parameters: - id: name type: System.String description: The name of the sound effect. - id: audioSource type: Global.AudioSource description: The AudioSource component for the sound effect. content.vb: Public Sub New(name As String, audioSource As AudioSource) overload: Music.SoundEffect.#ctor* nameWithType.vb: SoundEffect.New(String, AudioSource) fullName.vb: Music.SoundEffect.New(String, AudioSource) name.vb: New(String, AudioSource) references: - uid: Music commentId: N:Music name: Music nameWithType: Music fullName: Music - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: System.String commentId: T:System.String parent: System isExternal: true name: string nameWithType: string fullName: string nameWithType.vb: String fullName.vb: String name.vb: String - uid: Global.AudioSource isExternal: true name: AudioSource nameWithType: AudioSource fullName: AudioSource - uid: Music.SoundEffect commentId: T:Music.SoundEffect name: SoundEffect nameWithType: SoundEffect fullName: Music.SoundEffect - uid: Music.SoundEffect.#ctor* commentId: Overload:Music.SoundEffect.#ctor name: SoundEffect nameWithType: SoundEffect.SoundEffect fullName: Music.SoundEffect.SoundEffect nameWithType.vb: SoundEffect.New fullName.vb: Music.SoundEffect.New name.vb: New