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    Namespace Game.Game

    Classes

    FallPlatform

    GameManager

    The GameManager class manages the overall game logic, including game modes, player states, game events, and game-over conditions. It ensures a single instance exists and provides functionality for starting, updating, and ending the game.

    HatRespawn

    HealthBarManager

    LeaderboardManager

    LifeDisplayManager

    MapSelect

    RespawnOnTriggerEnter

    TerribleHealthBarScript

    Enums

    GameManager.GameMode

    Enum representing the different game modes.

    Delegates

    GameManager.GameEvent

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