Namespace Game
Classes
DayNightCycle
EventSystemizer
FallPlatform
GameManager
The GameManager class manages the overall game logic, including game modes, player states, game events, and game-over conditions. It ensures a single instance exists and provides functionality for starting, updating, and ending the game.
GameManagerHelper
GameTimer
HatRespawn
HealthBarManager
HubManager
InfiniteScroll
LeaderboardManager
LifeDisplayManager
MapSelect
ModeSelect
MovingPlatform
ObjectVisibility
ObstacleCourse
PlayerCardCreator
PlayerJoinCard
RespawnOnTriggerEnter
TerribleHealthBarScript
WinScreen
Enums
GameManager.GameMode
Enum representing the different game modes.