### YamlMime:ManagedReference items: - uid: Game.GameManager.GameMode commentId: T:Game.GameManager.GameMode id: GameManager.GameMode parent: Game children: - Game.GameManager.GameMode.freeForAll - Game.GameManager.GameMode.keepAway - Game.GameManager.GameMode.obstacleCourse langs: - csharp - vb name: GameManager.GameMode nameWithType: GameManager.GameMode fullName: Game.GameManager.GameMode type: Enum source: id: GameMode path: '' startLine: 1818 assemblies: - cs.temp.dll namespace: Game summary: "\nThe different game modes players can choose from.\n" example: [] syntax: content: public enum GameManager.GameMode content.vb: Public Enum GameManager.GameMode - uid: Game.GameManager.GameMode.freeForAll commentId: F:Game.GameManager.GameMode.freeForAll id: freeForAll parent: Game.GameManager.GameMode langs: - csharp - vb name: freeForAll nameWithType: GameManager.GameMode.freeForAll fullName: Game.GameManager.GameMode.freeForAll type: Field source: id: freeForAll path: '' startLine: 1823 assemblies: - cs.temp.dll namespace: Game summary: "\nPlayers compete individually to be the last one standing.\n" example: [] syntax: content: freeForAll = 0 return: type: Game.GameManager.GameMode - uid: Game.GameManager.GameMode.keepAway commentId: F:Game.GameManager.GameMode.keepAway id: keepAway parent: Game.GameManager.GameMode langs: - csharp - vb name: keepAway nameWithType: GameManager.GameMode.keepAway fullName: Game.GameManager.GameMode.keepAway type: Field source: id: keepAway path: '' startLine: 1828 assemblies: - cs.temp.dll namespace: Game summary: "\nPlayers compete to hold an item (like a hat) for the longest time.\n" example: [] syntax: content: keepAway = 1 return: type: Game.GameManager.GameMode - uid: Game.GameManager.GameMode.obstacleCourse commentId: F:Game.GameManager.GameMode.obstacleCourse id: obstacleCourse parent: Game.GameManager.GameMode langs: - csharp - vb name: obstacleCourse nameWithType: GameManager.GameMode.obstacleCourse fullName: Game.GameManager.GameMode.obstacleCourse type: Field source: id: obstacleCourse path: '' startLine: 1833 assemblies: - cs.temp.dll namespace: Game summary: "\nPlayers race to complete an obstacle course.\n" example: [] syntax: content: obstacleCourse = 2 return: type: Game.GameManager.GameMode references: - uid: Game commentId: N:Game name: Game nameWithType: Game fullName: Game - uid: Game.GameManager.GameMode commentId: T:Game.GameManager.GameMode parent: Game name: GameManager.GameMode nameWithType: GameManager.GameMode fullName: Game.GameManager.GameMode spec.csharp: - uid: Game.GameManager name: GameManager - name: . - uid: Game.GameManager.GameMode name: GameMode spec.vb: - uid: Game.GameManager name: GameManager - name: . - uid: Game.GameManager.GameMode name: GameMode