### YamlMime:ManagedReference items: - uid: Game.HubManager commentId: T:Game.HubManager id: HubManager parent: Game children: - Game.HubManager.gameButtonsParent - Game.HubManager.hubCamera - Game.HubManager.Instance - Game.HubManager.LoadScene(System.String) - Game.HubManager.UnloadGameScene langs: - csharp - vb name: HubManager nameWithType: HubManager fullName: Game.HubManager type: Class source: id: HubManager path: '' startLine: 2329 assemblies: - cs.temp.dll namespace: Game summary: "\nThis class manages the hub area of the game, including loading and unloading game scenes,\ncontrolling the hub camera, and managing game buttons.\n" example: [] syntax: content: 'public class HubManager : MonoBehaviour' content.vb: Public Class HubManager Inherits MonoBehaviour inheritance: - System.Object - uid: Game.HubManager.Instance commentId: F:Game.HubManager.Instance id: Instance parent: Game.HubManager langs: - csharp - vb name: Instance nameWithType: HubManager.Instance fullName: Game.HubManager.Instance type: Field source: id: Instance path: '' startLine: 2334 assemblies: - cs.temp.dll namespace: Game summary: "\nA single instance of this class that can be accessed from anywhere.\n" example: [] syntax: content: public static HubManager Instance return: type: Game.HubManager content.vb: Public Shared Instance As HubManager - uid: Game.HubManager.hubCamera commentId: F:Game.HubManager.hubCamera id: hubCamera parent: Game.HubManager langs: - csharp - vb name: hubCamera nameWithType: HubManager.hubCamera fullName: Game.HubManager.hubCamera type: Field source: id: hubCamera path: '' startLine: 2339 assemblies: - cs.temp.dll namespace: Game summary: "\nThe camera used in the hub area.\n" example: [] syntax: content: public GameObject hubCamera return: type: Global.GameObject content.vb: Public hubCamera As GameObject - uid: Game.HubManager.gameButtonsParent commentId: F:Game.HubManager.gameButtonsParent id: gameButtonsParent parent: Game.HubManager langs: - csharp - vb name: gameButtonsParent nameWithType: HubManager.gameButtonsParent fullName: Game.HubManager.gameButtonsParent type: Field source: id: gameButtonsParent path: '' startLine: 2344 assemblies: - cs.temp.dll namespace: Game summary: "\nThe parent object containing all game buttons in the hub.\n" example: [] syntax: content: public GameObject gameButtonsParent return: type: Global.GameObject content.vb: Public gameButtonsParent As GameObject - uid: Game.HubManager.LoadScene(System.String) commentId: M:Game.HubManager.LoadScene(System.String) id: LoadScene(System.String) parent: Game.HubManager langs: - csharp - vb name: LoadScene(string) nameWithType: HubManager.LoadScene(string) fullName: Game.HubManager.LoadScene(string) type: Method source: id: LoadScene path: '' startLine: 2377 assemblies: - cs.temp.dll namespace: Game summary: "\nLoads a new game scene and disables the hub camera.\n" example: [] syntax: content: public void LoadScene(string sceneName) parameters: - id: sceneName type: System.String description: The name of the scene to load. content.vb: Public Sub LoadScene(sceneName As String) overload: Game.HubManager.LoadScene* nameWithType.vb: HubManager.LoadScene(String) fullName.vb: Game.HubManager.LoadScene(String) name.vb: LoadScene(String) - uid: Game.HubManager.UnloadGameScene commentId: M:Game.HubManager.UnloadGameScene id: UnloadGameScene parent: Game.HubManager langs: - csharp - vb name: UnloadGameScene() nameWithType: HubManager.UnloadGameScene() fullName: Game.HubManager.UnloadGameScene() type: Method source: id: UnloadGameScene path: '' startLine: 2401 assemblies: - cs.temp.dll namespace: Game summary: "\nUnloads the current game scene and reactivates the hub camera.\n" example: [] syntax: content: public void UnloadGameScene() content.vb: Public Sub UnloadGameScene() overload: Game.HubManager.UnloadGameScene* references: - uid: Game commentId: N:Game name: Game nameWithType: Game fullName: Game - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System commentId: N:System isExternal: true name: System nameWithType: System fullName: System - uid: Game.HubManager commentId: T:Game.HubManager parent: Game name: HubManager nameWithType: HubManager fullName: Game.HubManager - uid: Global.GameObject isExternal: true name: GameObject nameWithType: GameObject fullName: GameObject - uid: Game.HubManager.LoadScene* commentId: Overload:Game.HubManager.LoadScene name: LoadScene nameWithType: HubManager.LoadScene fullName: Game.HubManager.LoadScene - uid: System.String commentId: T:System.String parent: System isExternal: true name: string nameWithType: string fullName: string nameWithType.vb: String fullName.vb: String name.vb: String - uid: Game.HubManager.UnloadGameScene* commentId: Overload:Game.HubManager.UnloadGameScene name: UnloadGameScene nameWithType: HubManager.UnloadGameScene fullName: Game.HubManager.UnloadGameScene