Files
Crash-Course/Documentation/api/Game.PlayerJoinCard.yml
RochesterX 954d37e50b API
2025-04-19 12:59:07 -04:00

149 lines
3.5 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Game.PlayerJoinCard
commentId: T:Game.PlayerJoinCard
id: PlayerJoinCard
parent: Game
children:
- Game.PlayerJoinCard.playerNumber
- Game.PlayerJoinCard.playerNumberText
- Game.PlayerJoinCard.playerPreview
langs:
- csharp
- vb
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: Game.PlayerJoinCard
type: Class
source:
id: PlayerJoinCard
path: ''
startLine: 990
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThis class represents a player join card, displaying the player's number\nand preview in the game lobby.\n"
example: []
syntax:
content: 'public class PlayerJoinCard : MonoBehaviour'
content.vb: Public Class PlayerJoinCard Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Game.PlayerJoinCard.playerPreview
commentId: F:Game.PlayerJoinCard.playerPreview
id: playerPreview
parent: Game.PlayerJoinCard
langs:
- csharp
- vb
name: playerPreview
nameWithType: PlayerJoinCard.playerPreview
fullName: Game.PlayerJoinCard.playerPreview
type: Field
source:
id: playerPreview
path: ''
startLine: 995
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe preview object representing the player.\n"
example: []
syntax:
content: public GameObject playerPreview
return:
type: Global.GameObject
content.vb: Public playerPreview As GameObject
- uid: Game.PlayerJoinCard.playerNumber
commentId: F:Game.PlayerJoinCard.playerNumber
id: playerNumber
parent: Game.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumber
nameWithType: PlayerJoinCard.playerNumber
fullName: Game.PlayerJoinCard.playerNumber
type: Field
source:
id: playerNumber
path: ''
startLine: 1000
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe number assigned to the player.\n"
example: []
syntax:
content: public int playerNumber
return:
type: System.Int32
content.vb: Public playerNumber As Integer
- uid: Game.PlayerJoinCard.playerNumberText
commentId: F:Game.PlayerJoinCard.playerNumberText
id: playerNumberText
parent: Game.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumberText
nameWithType: PlayerJoinCard.playerNumberText
fullName: Game.PlayerJoinCard.playerNumberText
type: Field
source:
id: playerNumberText
path: ''
startLine: 1005
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe text element displaying the player's number.\n"
example: []
syntax:
content: public TextMeshProUGUI playerNumberText
return:
type: Global.TextMeshProUGUI
content.vb: Public playerNumberText As TextMeshProUGUI
references:
- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI