29 lines
644 B
C#
29 lines
644 B
C#
using UnityEngine;
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[ExecuteInEditMode]
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public class ParallaxCamera : MonoBehaviour
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{
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public delegate void ParallaxCameraDelegate(float deltaMovement);
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public ParallaxCameraDelegate onCameraTranslate;
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private float oldPosition;
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void Start()
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{
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oldPosition = transform.position.x;
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}
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void Update()
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{
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if (transform.position.x != oldPosition)
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{
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if (onCameraTranslate != null)
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{
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float delta = oldPosition - transform.position.x;
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onCameraTranslate(delta);
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}
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oldPosition = transform.position.x;
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}
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}
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} |