Files
Crash-Course/Assets/Scripts/Game/PlayerJoinCard.cs
2025-03-28 17:39:07 -04:00

15 lines
301 B
C#

using TMPro;
using UnityEngine;
public class PlayerJoinCard : MonoBehaviour
{
public GameObject playerPreview;
public int playerNumber;
public TextMeshProUGUI playerNumberText;
void Start() // Sets player number
{
playerNumberText.text = playerNumber.ToString();
}
}