Files
Crash-Course/Assets/Scripts/HealthBar.cs
2025-02-26 20:17:19 -05:00

19 lines
316 B
C#

using UnityEngine;
using UnityEngine.UI;
public class HealthBar : MonoBehaviour
{
public Slider slider;
public void SetMaxHealth(float health)
{
slider.maxValue = health;
slider.value = health;
}
public void SetHealth(float health)
{
slider.value = health;
}
}