Files
Crash-Course/Assets/Scripts/GameManagerHelper.cs
RochesterX 5a8de32de0 Test
2025-03-31 18:28:05 -04:00

24 lines
576 B
C#

using UnityEngine;
[ExecuteAlways]
public class GameManagerHelper : MonoBehaviour
{
public bool addHatPosition;
public bool addSpawnPosition;
private void Update()
{
if (addHatPosition)
{
addHatPosition = false;
GetComponent<GameManager>().hatSpawnPositions.Add(GameObject.Find("HELPER").transform.position);
}
if (addSpawnPosition)
{
addSpawnPosition = false;
GetComponent<GameManager>().spawnPosition = GameObject.Find("HELPER").transform.position;
}
}
}