Files
Crash-Course/Assets/Scripts/MapSelect.cs
RochesterX 7b4bdd927e Music implementation, cloud art, and bug fixes
Implemented music
Added cloud tiles
Made players be able to stand on each others' heads
Synced the music and day/night cycle
Added a transition in to the gameplay scene
Fixed blocking while dying bug
2025-03-07 23:32:42 -05:00

19 lines
320 B
C#

using UnityEngine;
using UnityEngine.UI;
public class MapSelect : MonoBehaviour
{
private ToggleGroup maps;
private void Start()
{
maps = GetComponent<ToggleGroup>();
}
void Update()
{
Toggle toggle = maps.GetFirstActiveToggle();
GameManager.map = toggle.name;
}
}