154 lines
3.8 KiB
YAML
154 lines
3.8 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Game.RespawnOnTriggerEnter
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commentId: T:Game.RespawnOnTriggerEnter
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id: RespawnOnTriggerEnter
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parent: Game
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children:
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- Game.RespawnOnTriggerEnter.respawnTag
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- Game.RespawnOnTriggerEnter.spawnPoint
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- Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
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langs:
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- csharp
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- vb
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name: RespawnOnTriggerEnter
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nameWithType: RespawnOnTriggerEnter
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fullName: Game.RespawnOnTriggerEnter
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type: Class
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source:
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id: RespawnOnTriggerEnter
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path: ''
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startLine: 2549
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThis class handles respawning objects when they collide with a trigger tagged with a specific value.\n"
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example: []
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syntax:
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content: 'public class RespawnOnTriggerEnter : MonoBehaviour'
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content.vb: Public Class RespawnOnTriggerEnter Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Game.RespawnOnTriggerEnter.spawnPoint
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commentId: F:Game.RespawnOnTriggerEnter.spawnPoint
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id: spawnPoint
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parent: Game.RespawnOnTriggerEnter
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langs:
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- csharp
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- vb
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name: spawnPoint
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nameWithType: RespawnOnTriggerEnter.spawnPoint
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fullName: Game.RespawnOnTriggerEnter.spawnPoint
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type: Field
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source:
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id: spawnPoint
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path: ''
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startLine: 2554
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThe spawn point where the object will respawn.\n"
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example: []
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syntax:
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content: public Vector2 spawnPoint
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return:
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type: Global.Vector2
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content.vb: Public spawnPoint As Vector2
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- uid: Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
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commentId: F:Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
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id: spawnPointIsInitialPosition
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parent: Game.RespawnOnTriggerEnter
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langs:
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- csharp
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- vb
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name: spawnPointIsInitialPosition
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nameWithType: RespawnOnTriggerEnter.spawnPointIsInitialPosition
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fullName: Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
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type: Field
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source:
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id: spawnPointIsInitialPosition
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path: ''
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startLine: 2559
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nIf true, the spawn point is set to the object's initial position.\n"
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example: []
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syntax:
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content: public bool spawnPointIsInitialPosition
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return:
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type: System.Boolean
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content.vb: Public spawnPointIsInitialPosition As Boolean
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- uid: Game.RespawnOnTriggerEnter.respawnTag
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commentId: F:Game.RespawnOnTriggerEnter.respawnTag
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id: respawnTag
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parent: Game.RespawnOnTriggerEnter
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langs:
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- csharp
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- vb
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name: respawnTag
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nameWithType: RespawnOnTriggerEnter.respawnTag
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fullName: Game.RespawnOnTriggerEnter.respawnTag
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type: Field
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source:
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id: respawnTag
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path: ''
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startLine: 2564
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThe tag of the trigger that causes the object to respawn.\n"
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example: []
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syntax:
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content: public string respawnTag
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return:
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type: System.String
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content.vb: Public respawnTag As String
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references:
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- uid: Game
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commentId: N:Game
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name: Game
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nameWithType: Game
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fullName: Game
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Global.Vector2
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isExternal: true
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name: Vector2
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nameWithType: Vector2
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fullName: Vector2
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- uid: System.Boolean
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commentId: T:System.Boolean
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parent: System
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isExternal: true
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name: bool
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nameWithType: bool
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fullName: bool
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nameWithType.vb: Boolean
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fullName.vb: Boolean
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name.vb: Boolean
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- uid: System.String
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commentId: T:System.String
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parent: System
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isExternal: true
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name: string
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nameWithType: string
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fullName: string
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nameWithType.vb: String
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fullName.vb: String
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name.vb: String
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