Files
Crash-Course/Assets/PlayerJoinCard.cs
2025-02-16 16:47:45 -05:00

15 lines
279 B
C#

using TMPro;
using UnityEngine;
public class PlayerJoinCard : MonoBehaviour
{
public GameObject playerPreview;
public int playerNumber;
public TextMeshProUGUI playerNumberText;
void Start()
{
playerNumberText.text = playerNumber.ToString();
}
}